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The 1:1

Updated · Version 0.1.0 · Update notes

What is The 1:1?

The 1:1 is a calendar boss with a base health of 700 and 3 phases. It appears on The Cubicle Farm. If it is still standing at the next booking, it leaves without paying out. Its health grows with the clock, the floor and your difficulty.

"Let's find 15 minutes."

It can't be hurt until you've cleared the Calendar Invite keeping it away. When it finally happens it is a career conversation with one correct answer.

What does it do in each phase?

The 1:1 changes phase as its health falls, using each phase's moves in turn. The telegraphed attacks mark the ground first, so watch the markings and step out rather than trying to outrun everything. Moves come faster in later phases. It also books itself nearer if you run too far away.

HealthPhaseMovesAnnouncement
100%Rescheduled
  • Brings Calendar Invite and can't be hurt until that one is dead. Drags you towards it if you get far away.
  • Calls 8 Calendar Invite.
  • Marks a wedge in front of it, then hits everything inside.
Your 1:1 has been moved!! Your 1:1 has been moved again!!
50%Catch-Up
  • Marks a wedge in front of it, then hits everything inside.
  • Heals 2.5% of its health: "Moved to next week.".
  • Marks a line, then charges along it.
Quick catch-up!! No agenda!! Nothing to discuss!! Mandatory!!
20%Career Conversation
  • Starts a key sequence you must press under fire. Failing it hurts.
  • Renames itself "The 1:1 (skipped)".
  • Marks a ring around itself, then sets it off.
Career conversation!! Where do you see yourself in five years!! The answer is 'here'!!

Where and when does it appear?

The 1:1 is booked 1 time across the building. The table gives each floor and the time on the clock. Floors open one at a time, for one department, by winning the one before. Boss health is multiplied by the time it arrives, so a late booking is a tougher fight than the same boss early on.

FloorClockSlot
The Cubicle Farm3:45Calendar 1