The Legacy System
What is The Legacy System?
The Legacy System is floor 9 of 12, and its phrase is "Nobody knows what it does, so nobody can turn it off." It opens when you win Mandatory Fun with that department. Its enemies are 80 percent stronger than the first floor's. Its final boss is The Legacy System, at 16:00.
Good morning, team!! Welcome to the basement!! Please do not unplug anything!!
Which bosses are on the calendar?
Four calendar bosses book this floor: The Patch Window, Change Freeze, The Outage, Calibration. They arrive at 3:45, 7:30, 11:15, 15:00 in that order. The Legacy System closes the quarter at 16:00, and beating it wins the floor. A calendar boss still standing at the next booking leaves without paying out.
| Clock | Boss | Slot | Base health | Phases |
|---|---|---|---|---|
| 3:45 | The Patch Window | Calendar | 950 | 3 |
| 7:30 | Change Freeze | Calendar | 850 | 3 |
| 11:15 | The Outage | Calendar | 1000 | 3 |
| 15:00 | Calibration | Calendar | 1000 | 3 |
| 16:00 | The Legacy System | Final | 6000 | 4 |
What is the hazard, and is there a secret?
The hazard: Brownouts: every 45 seconds the lights drop and pickups go dark for 5 seconds. Dark pickups can't be picked up. It runs for the whole quarter, so plan your route around it. This floor also hides one secret, which appears on the floor during Monday Morning.
Hint: Someone wrote it down, because of course they did. Find it and the final boss wakes up without the long lie-in.
Tips from the floor
- Legacy Code wakes on the tenth poke. Your auto-fire pokes it.
- Technical Debt accrues interest weekly. Pay it early.
- When the lizard dies, everything goes dark for fifteen seconds. Be somewhere safe.
Who is in the cast?
24 kinds of enemy work this floor, and 7 of them are elites, marked with a yellow-and-black band. The swarm arrives first, tougher kinds join as the weeks pass, and specials turn up on their own schedule. Numbers below are base figures, before the clock and the floor multiply them.
| Enemy | Tier | Health | Damage | Speed | What it does |
|---|---|---|---|---|---|
| Ping | Swarm | 2 | 3 | 3.1 | arrives in a sudden burst on a timer |
| Ticket | Swarm | 3 | 4 | 2.4 | walks straight at you |
| Quick Question | Swarm | 3 | 4 | 2.7 | arrives in a sudden burst on a timer |
| Friendly Reminder | Swarm | 3 | 4 | 2.5 | walks straight at you |
| Change Request | Standard | 14 | 7 | 1.4 | moves slowly and cannot be targeted until its moment comes |
| Merge Conflict | Standard | 10 | 6 | 1.6 | joins others of its kind into something bigger |
| On-Call | Standard | 10 | 9 | 2.2 | winds up and charges in a straight line |
| The VPN | Standard | 11 | 5 | 1.5 | leaves ground that slows you down |
| Technical Debt | Tough | 24 | 8 | 1.1 | walks straight at you |
| Legacy Code | Tough | 90 | 14 | 0.8 | ignores you until it has been hit enough times |
| Agile Coach | Tough | 48 | 9 | 1.2 | makes everything around it stronger |
| Product Owner | Tough | 50 | 8 | 1.2 | fires bolts from range |
| Sprint Retro | Tough | 14 | 6 | 1.5 | forms a ring around you and closes it |
| Sacred Cow | Tough | 120 | 12 | 0.9 | moves slowly and cannot be targeted until its moment comes |
| Automation | Elite | 140 | 8 | 2.4 | calls in more enemies on a timer |
| Pen Tester | Elite | 150 | 14 | 1.6 | fires bolts from range |
| Escalation | Elite | 150 | 13 | 1.5 | winds up and charges in a straight line |
| Auditor | Elite | 200 | 12 | 1.3 | stuns you when it touches you |
| Scrum Master | Elite | 180 | 12 | 1.4 | calls in more enemies on a timer |
| Recurring Meeting | Elite | 170 | 10 | 1.2 | calls in more enemies on a timer |
| Red Tape | Elite | 160 | 11 | 1.1 | leaves ground that slows you down |
| The Backlog | Special | 60 | 0 | 0 | stays put and produces more enemies |
| Sprint Board | Special | 45 | 0 | 0.5 | stays put and produces more enemies |
| Reply All | Special | 6 | 5 | 1.5 | snakes across the floor, and kills add to its tail until the head dies |