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Skeleton Crew

Updated · Version 0.1.0 · Update notes

What is Skeleton Crew?

Skeleton Crew is floor 3 of 12, and its phrase is "Doing more with less." It opens when you win The Cubicle Farm with that department. Its enemies are 20 percent stronger than the first floor's. Its final boss is The Backlog, at 16:00.

Exciting news!! We've streamlined the team!! Thanks to our skeleton crew for keeping the lights on!!

Screenshot to come: Skeleton Crew in Week 6.

Which bosses are on the calendar?

Four calendar bosses book this floor: The Ticket Storm, The Coverage Plan, The Night Shift, The Reorg. They arrive at 3:45, 7:30, 11:15, 15:00 in that order. The Backlog closes the quarter at 16:00, and beating it wins the floor. A calendar boss still standing at the next booking leaves without paying out.

ClockBossSlotBase healthPhases
3:45The Ticket StormCalendar9003
7:30The Coverage PlanCalendar8503
11:15The Night ShiftCalendar8003
15:00The ReorgCalendar11003
16:00The BacklogFinal30004

What is the hazard, and is there a secret?

The hazard: Follow-the-sun: in the dark half of the floor you are the one asleep and your skills fire 30% slower. It runs for the whole quarter, so plan your route around it. This floor also hides one secret, which appears on the floor during Monday Morning.

Hint: A promise nobody keeps is filed away on this floor. Read it and one kind of work stops coming back.

Tips from the floor

Who is in the cast?

21 kinds of enemy work this floor, and 4 of them are elites, marked with a yellow-and-black band. The swarm arrives first, tougher kinds join as the weeks pass, and specials turn up on their own schedule. Numbers below are base figures, before the clock and the floor multiply them.

EnemyTierHealthDamageSpeedWhat it does
PingSwarm233.1arrives in a sudden burst on a timer
Quick QuestionSwarm342.7arrives in a sudden burst on a timer
TicketSwarm342.4walks straight at you
Friendly ReminderSwarm342.5walks straight at you
Daily Stand-UpStandard1061.7forms a ring around you and closes it
Change RequestStandard1471.4moves slowly and cannot be targeted until its moment comes
TimesheetStandard1052.1steals your XP, runs away and drops double when caught
On-CallStandard1092.2winds up and charges in a straight line
Merge ConflictStandard1061.6joins others of its kind into something bigger
The VPNStandard1151.5leaves ground that slows you down
Status ReportStandard951.6walks straight at you
Legacy CodeTough90140.8ignores you until it has been hit enough times
Sprint RetroTough1461.5forms a ring around you and closes it
Technical DebtTough2481.1walks straight at you
The CountElite22001makes everything around it stronger
EscalationElite150131.5winds up and charges in a straight line
AuditorElite200121.3stuns you when it touches you
The ConsultantsElite70101.7joins others of its kind into something bigger
Skeleton CrewSpecial2001.35ignores you until it has been hit enough times
The BacklogSpecial6000stays put and produces more enemies
Reply AllSpecial651.5snakes across the floor, and kills add to its tail until the head dies