Boil the Ocean
What is Boil the Ocean?
Boil the Ocean is floor 6 of 12, and its phrase is "This quarter, we're going to boil the ocean." It opens when you win The Wild West with that department. Its enemies are 50 percent stronger than the first floor's. Its final boss is Boil the Ocean, at 16:00.
Good morning, team!! Exciting news!! This quarter, we're going to boil the ocean!!
Which bosses are on the calendar?
Four calendar bosses book this floor: Discovery Phase, Change Management, The Pilot, The Reorg. They arrive at 3:45, 7:30, 11:15, 15:00 in that order. Boil the Ocean closes the quarter at 16:00, and beating it wins the floor. A calendar boss still standing at the next booking leaves without paying out.
| Clock | Boss | Slot | Base health | Phases |
|---|---|---|---|---|
| 3:45 | Discovery Phase | Calendar | 850 | 3 |
| 7:30 | Change Management | Calendar | 950 | 4 |
| 11:15 | The Pilot | Calendar | 800 | 3 |
| 15:00 | The Reorg | Calendar | 1100 | 3 |
| 16:00 | Boil the Ocean | Final | 3200 | 4 |
What is the hazard, and is there a secret?
The hazard: Pods re-plan weekly: four patches of the floor slow you down, and they move every week. It runs for the whole quarter, so plan your route around it. This floor also hides one secret, which appears on the floor during Monday Morning.
Hint: The real reason for all this is written down and hidden under something grand. It stops the advisers from combining.
Tips from the floor
- Nothing to hit but the cooks.
- The Consultants merge whatever they walk between. Kill both within three seconds.
- Scope Creep grows. Kill it small.
Who is in the cast?
27 kinds of enemy work this floor, and 2 of them are elites, marked with a yellow-and-black band. The swarm arrives first, tougher kinds join as the weeks pass, and specials turn up on their own schedule. Numbers below are base figures, before the clock and the floor multiply them.
| Enemy | Tier | Health | Damage | Speed | What it does |
|---|---|---|---|---|---|
| Ping | Swarm | 2 | 3 | 3.1 | arrives in a sudden burst on a timer |
| Quick Question | Swarm | 3 | 4 | 2.7 | arrives in a sudden burst on a timer |
| Friendly Reminder | Swarm | 3 | 4 | 2.5 | walks straight at you |
| Calendar Invite | Swarm | 3 | 3 | 2.6 | stuns you when it touches you |
| Daily Stand-Up | Standard | 10 | 6 | 1.7 | forms a ring around you and closes it |
| Change Request | Standard | 14 | 7 | 1.4 | moves slowly and cannot be targeted until its moment comes |
| Scope Creep | Standard | 12 | 6 | 1.5 | walks straight at you |
| Merge Conflict | Standard | 10 | 6 | 1.6 | joins others of its kind into something bigger |
| On-Call | Standard | 10 | 9 | 2.2 | winds up and charges in a straight line |
| The VPN | Standard | 11 | 5 | 1.5 | leaves ground that slows you down |
| Agile Coach | Tough | 48 | 9 | 1.2 | makes everything around it stronger |
| Product Owner | Tough | 50 | 8 | 1.2 | fires bolts from range |
| Sprint Retro | Tough | 14 | 6 | 1.5 | forms a ring around you and closes it |
| The PMO | Tough | 30 | 8 | 1 | moves as one solid block and closes its gaps |
| Stakeholder | Tough | 60 | 0 | 1 | makes everything around it stronger |
| Pre-Read | Tough | 80 | 10 | 0.9 | walks straight at you |
| Technical Debt | Tough | 24 | 8 | 1.1 | walks straight at you |
| Vendor Demo | Tough | 55 | 10 | 1.1 | sprays a wedge of attacks from range |
| Lipstick on a Pig | Tough | 40 | 9 | 1.6 | fully heals and renames itself at set health levels |
| Too Many Cooks | Tough | 35 | 8 | 1.5 | forms a ring around you and closes it |
| The Consultants | Elite | 70 | 10 | 1.7 | joins others of its kind into something bigger |
| Scrum Master | Elite | 180 | 12 | 1.4 | calls in more enemies on a timer |
| Working Group | Special | 40 | 8 | 0.8 | moves as one solid block and closes its gaps |
| The Backlog | Special | 60 | 0 | 0 | stays put and produces more enemies |
| Sprint Board | Special | 45 | 0 | 0.5 | stays put and produces more enemies |
| Moving Goalposts | Special | 30 | 6 | 3.2 | keeps its distance while it attacks |
| Reply All | Special | 6 | 5 | 1.5 | snakes across the floor, and kills add to its tail until the head dies |