9 TO DIEPlay

The Fiefdom

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What is The Fiefdom?

The Fiefdom is floor 7 of 12, and its phrase is "Every department is its own fiefdom." It opens when you win Boil the Ocean with that department. Its enemies are 60 percent stronger than the first floor's. Its final boss is The Precedent, at 16:00.

Reminder!! All requests to this department must go through the proper channels!!

Screenshot to come: The Fiefdom in Week 6.

Which bosses are on the calendar?

Four calendar bosses book this floor: The Access Request, The Audience, The Audit, The Reorg. They arrive at 3:45, 7:30, 11:15, 15:00 in that order. The Precedent closes the quarter at 16:00, and beating it wins the floor. A calendar boss still standing at the next booking leaves without paying out.

ClockBossSlotBase healthPhases
3:45The Access RequestCalendar9003
7:30The AudienceCalendar8803
11:15The AuditCalendar9003
15:00The ReorgCalendar11003
16:00The PrecedentFinal34004

What is the hazard, and is there a secret?

The hazard: Proper channels: an Approval Chain comes through every 55 seconds. Break it or go round. It runs for the whole quarter, so plan your route around it. This floor also hides one secret, which appears on the floor during Monday Morning. Finding it changes the run for the better.

Hint: Exceptions exist if you know who to sit near. Finding the paperwork changes how the final boss can be hurt.

Tips from the floor

Who is in the cast?

24 kinds of enemy work this floor, and 4 of them are elites, marked with a yellow-and-black band. The swarm arrives first, tougher kinds join as the weeks pass, and specials turn up on their own schedule. Numbers below are base figures, before the clock and the floor multiply them.

EnemyTierHealthDamageSpeedWhat it does
PingSwarm233.1arrives in a sudden burst on a timer
Quick QuestionSwarm342.7arrives in a sudden burst on a timer
Friendly ReminderSwarm342.5walks straight at you
Calendar InviteSwarm332.6stuns you when it touches you
Change RequestStandard1471.4moves slowly and cannot be targeted until its moment comes
Approval ChainStandard861.6crosses the floor in a line that breaks at the first kill
Compliance ModuleStandard961.2moves as one solid block and closes its gaps
Password ResetStandard951.8stuns you when it touches you
TimesheetStandard1052.1steals your XP, runs away and drops double when caught
Status ReportStandard951.6walks straight at you
Legacy CodeTough90140.8ignores you until it has been hit enough times
Pre-ReadTough80100.9walks straight at you
Sacred CowTough120120.9moves slowly and cannot be targeted until its moment comes
Dead HorseTough60120only dies once nothing has hit it for a while
StakeholderTough6001makes everything around it stronger
The PMOTough3081moves as one solid block and closes its gaps
Legacy LeadershipElite140101fully heals and renames itself at set health levels
Red TapeElite160111.1leaves ground that slows you down
AuditorElite200121.3stuns you when it touches you
EscalationElite150131.5winds up and charges in a straight line
Working GroupSpecial4080.8moves as one solid block and closes its gaps
The PrinterSpecial5000stays put and produces more enemies
Anonymous SurveySpecial3041.9fires bolts from range
Reply AllSpecial651.5snakes across the floor, and kills add to its tail until the head dies