The Ivory Tower
What is The Ivory Tower?
The Ivory Tower is floor 10 of 12, and its phrase is "Leadership lives in an ivory tower." It opens when you win The Legacy System with that department. Its enemies are 90 percent stronger than the first floor's. Its final boss is The Steering Committee, at 16:00.
Good morning, team!! Welcome to the 40th floor!! Leadership is excited to meet you!!
Which bosses are on the calendar?
Four calendar bosses book this floor: The Deck, The Skip-Level, Succession Planning, Calibration. They arrive at 3:45, 7:30, 11:15, 15:00 in that order. The Steering Committee closes the quarter at 16:00, and beating it wins the floor. A calendar boss still standing at the next booking leaves without paying out.
| Clock | Boss | Slot | Base health | Phases |
|---|---|---|---|---|
| 3:45 | The Deck | Calendar | 1000 | 3 |
| 7:30 | The Skip-Level | Calendar | 1050 | 3 |
| 11:15 | Succession Planning | Calendar | 1100 | 3 |
| 15:00 | Calibration | Calendar | 1000 | 3 |
| 16:00 | The Steering Committee | Final | 4200 | 4 |
What is the hazard, and is there a secret?
The hazard: The lift: stand on it and it takes you across the floor, whether or not that's where you wanted to go. It runs for the whole quarter, so plan your route around it. This floor also hides one secret, which appears on the floor during Monday Morning.
Hint: A very long presentation has a very honest slide in it. Read it and the final boss has fewer people in the room.
Tips from the floor
- The Steering Committee only attacks with four chairs seated. Kill four, but deferring heals it.
- Legacy Leadership keeps coming back with a new title. It runs out of titles.
- The EAs are the only competent people here. Rescue them.
Who is in the cast?
24 kinds of enemy work this floor, and 6 of them are elites, marked with a yellow-and-black band. The swarm arrives first, tougher kinds join as the weeks pass, and specials turn up on their own schedule. Numbers below are base figures, before the clock and the floor multiply them.
| Enemy | Tier | Health | Damage | Speed | What it does |
|---|---|---|---|---|---|
| Ping | Swarm | 2 | 3 | 3.1 | arrives in a sudden burst on a timer |
| Calendar Invite | Swarm | 3 | 3 | 2.6 | stuns you when it touches you |
| Friendly Reminder | Swarm | 3 | 4 | 2.5 | walks straight at you |
| Approval Chain | Standard | 8 | 6 | 1.6 | crosses the floor in a line that breaks at the first kill |
| Status Report | Standard | 9 | 5 | 1.6 | walks straight at you |
| Ergonomics Assessor | Standard | 10 | 5 | 1.6 | stuns you when it touches you |
| Culture Committee | Standard | 9 | 4 | 1.3 | stuns you when it touches you |
| Circle Back | Standard | 8 | 7 | 2.3 | circles you and bites when you stop |
| Pre-Read | Tough | 80 | 10 | 0.9 | walks straight at you |
| Stakeholder | Tough | 60 | 0 | 1 | makes everything around it stronger |
| The PMO | Tough | 30 | 8 | 1 | moves as one solid block and closes its gaps |
| Sacred Cow | Tough | 120 | 12 | 0.9 | moves slowly and cannot be targeted until its moment comes |
| Dead Horse | Tough | 60 | 12 | 0 | only dies once nothing has hit it for a while |
| Vendor Demo | Tough | 55 | 10 | 1.1 | sprays a wedge of attacks from range |
| Legacy Leadership | Elite | 140 | 10 | 1 | fully heals and renames itself at set health levels |
| Performance Review | Elite | 160 | 0 | 3.5 | sits behind you and slows your fire rate |
| Auditor | Elite | 200 | 12 | 1.3 | stuns you when it touches you |
| Red Tape | Elite | 160 | 11 | 1.1 | leaves ground that slows you down |
| Recurring Meeting | Elite | 170 | 10 | 1.2 | calls in more enemies on a timer |
| Scrum Master | Elite | 180 | 12 | 1.4 | calls in more enemies on a timer |
| Working Group | Special | 40 | 8 | 0.8 | moves as one solid block and closes its gaps |
| The Printer | Special | 50 | 0 | 0 | stays put and produces more enemies |
| Anonymous Survey | Special | 30 | 4 | 1.9 | fires bolts from range |
| Reply All | Special | 6 | 5 | 1.5 | snakes across the floor, and kills add to its tail until the head dies |